World Famous Comics: Knights of the Grail: Guide to Bretonia (Warhammer Fantasy Roleplay)
Knights of the Grail: Guide to Bretonia (Warhammer Fantasy Roleplay)
By: David Chart Publisher: Black Industries Average Rating: Binding: Hardcover Label: Black Industries Number of Items: 1 Number of Pages: 96 Publication Date: February 28, 2006
Product Description: Knights of the Grail explores the heraldry, folklore and attributes of the Knights of Bretonnia. Loaded with illustrations and maps it give a role player anything they need to know about the Grail Knights.
A helpful guide for this newcomer! While I am a big RPG fan, this was my first regional sourcebook for Warhammer Fantasy Roleplay (WFRP) and I was very impressed. The writing was clear as well as fun and gave a great overview of the kingdom and its history (~30 pages), regional profiles complete with a detailed sample inhabitant (~45 pages), as well as career information (~15 pages) and a short adventure (~13 pages). Consistent with WFRP being a "grim" world, Bretonnia is far from an idyllic place. The peasants are oppressed, women are treated as second class citizens, and even when well meaning, the nobles leave a lot to be desired as administrators.
The supplement includes a good selection of Bretonnian careers, e.g. Battle Pilgrims, as well as detailed starting racial features by Dukedom. However, its main focus is adding a lot to the knight career path for those choosing to be from Bretonnia. Many might find this career path - Knight Errant, Knight of the Realm, Questing Knight, and Grail Knight - more satisfying than the existing - Squire, Knight, Knight of the Inner Circle career path. I liked the various "knightly virtues" the supplement included and the overview of the grail quest.
One thing I always need is a good map and there is a nice one present for the whole realm as well as the individual provinces or dukedoms when they are discussed. My only complaint is that there isn't a scale of miles so it's impossible to calculate distances with any precision. This seems to be a common issue in the WFRP universe.
The supplement included an adventure introducing characters to all levels of Bretonnian society and the best and worst of its nobility. I especially liked how the adventure included statistics for both starting and experienced characters. While an experienced GM could easily make adjustments, as someone just starting out this was very helpful.
Printed in the EU.
A solid book A solid book detailing Bretonia. A must have if you plan to run a game in Bretonia, or you want to play Questing/Grail Knight. (Think French + Arthurian) Buy it if you've got the money, and enjoy these types of books. It's good, but not a must have.