Book Description: This exciting and complete instructional package starts with the basics and progresses through step-by-step demos that take readers from line art to full, awe-inspiring color. Readers will get instruction on equipment, scanning, setting up pages, color theory, flatting, rendering, special effects, color holds, color separations, and even details on the business of becoming a professional colorist. The CD-ROM includes Photoshop tools and actions that artists can use to streamline their coloring work, plus sample Photoshop files so that readers can work along with the demonstrations.
An Amazing Book There are few books in my life that I can truthfully say came at the right time. Hi-Fi Color For Comics: Digital Techniques for Professional Results is that book for me.
I have been a Photoshop user for about 14 years. From the begining my purpose in using Photoshop was to color comic books. I have used it for many other thing over the years, but I keep coming back to the inevitalbe truth that all I want to do is color comic books.
In the last 14 years I have for the most part been self taught. I've gotten very good in the use of Photoshop, but as far as comic book coloring goes I felt incomplete in my skill-set.
Hi-Fi Color For Comics changed that for me. With it's straight forward approch to instruction, great examples, and "secrit" tips. I feal like my leaning of Photoshop as it pertains to coloring is complete.
In addition the great extras like the Photoshop scripts have been a huge timesaver in my workflow. As a nice topper there is a companian web forum tied with the book for future help and exchanging of ideas.
All in all, without question, if you a aspiring comic book colorist, or even if you've just started getting work. Hi-Fi Color For Comics will round out your skills, and give you the tools needed to help you grow your business.
Great Book This is a great book. When I wanted to learn about computer coloring back in '95, I had the pleasure of corresponding with or talking directly to two influential individuals in the industry. The first was Brandon Petterson and the second was Brian Miller. After finding out that he was from my neck of the woods (the midwest-St. Louis to be exact), we had a very pleasant conversation at Wizard World Chicago.
The Millers touch on so many points, from hardware and software to the coloring process to the business of coloring and working as a freelancer. This is a valuable resource to any colorist who is serious about getting into the industry.
Well done! I was searching for something like this for the class I teach and this fit the bill perfectly. Loved the scripts, brushes and actions on the CD!. The information on rendering is excellent.
Great For A Beginner Or More Experienced Comic Colorist I'm hard pressed to find anything wrong with this book. The lessons are thorough and well put together in my opinion. It's the first book that showed me what can be done in "Screen Mode" for gradients and brushes. This book also goes into steps for the fundamentals of rendering a figure or background scene(knowing the basic shapes in a scene or figure). For anyone new to coloring comics...this book will not waste your time if you give yourself time to practice.
The Best Book on Coloring Comics!!!! This is a GOOD Book!! No a GREAT book on HOW to color comics, line art etc. It addresses the mechanical, production and well as asthetic side of rendering and coloring sequential art. The chapters are laid out in an effecient manner. And make lots of sense in the way the subjects and areas of concentration are sequentially laid out.
The only problem I'm having is gettig a handle on the "Color Holds" section of the book.
But the CD-ROM is FULL of actions, scripts that are REALLY helpful. Tips, techniques that I learned on my own through trial & error, experimentaion and advice from others are all laid out once the actions, scripts and brushes are loaded on your computer.