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World Famous Comics: The League of Extraordinary Gentlemen, Vol. 1
The League of Extraordinary Gentlemen, Vol. 1
By: Alan Moore
Publisher: America's Best Comics
Average Rating:4.50 out of 5.00 stars
Binding: Paperback
Label: America's Best Comics
Number of Items: 1
Number of Pages: 176
Publication Date: 1999
Release Date: October 01, 2002

More Comics By: Alan Moore
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The League of Extraordinary Gentlemen, Vol. 1
List Price: $14.99
Used Price: $7.50
3rd Party New: $7.71
Amazon's Price: $10.19

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Editorial Comments

Product Description:
Proving that mainstream comics could be infused with past literary/cultural ideals and still be bestsellers, the America's Best Comics imprint took the dilapidated superhero genre and created three vastly entertaining hybrids with Tom Strong, Promethea and Top Ten. Now, a stunning coup de grace is delivered with this masterful pairing of Victorian adventure fiction's greatest characters and the old war-horse of the super-group. With the stunning The League of Extraordinary Gentlemen, it would be no exaggeration to say that Alan Moore has produced a near-perfect piece of adventure fiction that is clever, literate, rich with excitement and hard to put down.It's 1898 and at the behest of M, the mysterious head of the secret Service, Campion Bond is dispatched to procure the services of Miss Mina Murray (nee Harker), adventurer Allan Quartermain, "Science-Pirate" Captain Nemo, Henry Jekyll (and his monstrous alter ego) and Hawley Griffin (a.k.a. the Invisible Man). Together, they must combat an insidious threat that will decide supremacy of the London skies, but their success may unleash a far greater threat. With no shortage of action, Moore and O' Neill sustain a high level of suspense, intrigue, mystery and terrific wit that all contribute to an indispensable read. O'Neill's art, so memorable in Marshal Law, produces a London filled with vivid, magnificent architecture and a malevolent atmosphere ripe with thrills and danger. An unmitigated triumph--pure and simple. --Danny Graydon

Amazon.com Review:
Proving that mainstream comics could be infused with past literary/cultural ideals and still be bestsellers, the America's Best Comics imprint took the dilapidated superhero genre and created three vastly entertaining hybrids with Tom Strong, Promethea and Top Ten. Now, a stunning coup de grace is delivered with this masterful pairing of Victorian adventure fiction's greatest characters and the old war-horse of the super-group. With the stunning The League of Extraordinary Gentlemen, it would be no exaggeration to say that Alan Moore has produced a near-perfect piece of adventure fiction that is clever, literate, rich with excitement and hard to put down.

It's 1898 and at the behest of M, the mysterious head of the secret Service, Campion Bond is dispatched to procure the services of Miss Mina Murray (nee Harker), adventurer Allan Quartermain, "Science-Pirate" Captain Nemo, Henry Jekyll (and his monstrous alter ego) and Hawley Griffin (a.k.a. the Invisible Man). Together, they must combat an insidious threat that will decide supremacy of the London skies, but their success may unleash a far greater threat. With no shortage of action, Moore and O' Neill sustain a high level of suspense, intrigue, mystery and terrific wit that all contribute to an indispensable read. O'Neill's art, so memorable in Marshal Law, produces a London filled with vivid, magnificent architecture and a malevolent atmosphere ripe with thrills and danger. An unmitigated triumph--pure and simple. --Danny Graydon


Customer Reviews
Average Rating:4.50 out of 5.00 stars

4 out of 5 starsThe League of Extraordinary Gentelmen
I really enjoyed this series. It was much better than the movie and showed the growth of Quatermain that was quite enjoyable.
The second series was also very good.
Leon



4 out of 5 starsA worthwhile read
If you were a fan of the film adaptation of Alan Moore's revivalist Victorian-era Hero caper, or merely curious to see what all the fuss is about definitely give Volume #1 of, "The League of Extraordinary Gentlemen," a try. At $10 or so (after Amazon's discounting) this book certainly provides great value with 200 pages or so of finely detailed art with Moore's typical highly plotted narratives.



5 out of 5 starsAn Alternative Victorian Era
It seems that Alan Moore is the creator extraordinaire of the development of the alternate history genre of graphic novels.
In his highly entertaining series of "The League of extraordinary Gentlemen", Mr. Moore has captured a team of eclectic characters roaming the world in the existence of the British Empire during the late Victorian era.
This amalgamation of rather odd characters who all possess alternate personalities serves as a rather odd basis of a team supposedly meant to be the vanguard of good against the forces of evil.
In this first book, we see the original formation of this league of strange characters. We learn of their good and bad habits. Mr. Moore utilizes British fiction writing into the characters and the essence of his alternative history. For instance he uses the fictional Plantagenet Palliser as Prime Minister in 1898. His use of this character is highly entertaining and I might add was utilized by Moore with tongue in cheek. His use of Prime Minister Palliser doesn't correctly coincide with the fictional time period as created by the original author.
In totality this graphic novel excels in all respects. The writing is of the highest caliber as is the artwork and graphics. It does also break the Moore mold of creating a dark graphic novel. This novel is indeed light and at times comic. Just by looking at the cover of volume one makes me chuckle!
Highly recommended!!!



5 out of 5 starsAlan Moore being Alan Moore
Alan Moore's LoEG, V1 is NOTHING like the movie, and that is a very good thing. Of course the same basic characters are there, but that is where the similarities stop. As my title suggests, this is another example of Alan Moore's ability as a writer and story teller. This volume, along with its sequel, are fantastic reads and are worth the money I paid for them. The story, dialogue, and art all fit together perfectly and there was never a moment I was not entertained. Perfect for any fan of Alan Moore or Graphic Novels in general.



2 out of 5 starsStory-Art : 1-0
That would be the result if this was a football game.

STORY: An interesting adventure.The idea of combining all these characters was simply excellent and the plot was solid and well written.I didn't like some violent scenes,but overall it was okay.

ART: Did I say art? FART is more like it, as it stinks more than rotten eggs.By far the UGLIEST I've seen.Even kids draw better.This guy makes Rob Liefeld look like Da Vinci.

O'Neill can't draw even a human face right.The figures look ridiculous and sometimes flat.And the way he draws hands is quite unique.They remind me of zombies.Then in some panels the perspective is problematic. There is also the case where he hasn't drawn ANYTHING,he just waits for the colorist to do the dirty work (ex.in a panel Quatermain has no hair,in another Hyde has no arm or muscles).Speaking of muscles,Hyde is a good example of O'Neill's knowledge of anatomy.Hasn't studied you think? I would say he's never heard of it.The inks complete the mess.No wonder he's been banned by the Comics Code Authority.

It's a pity to see good stories wasted with such "art".So 2 stars.This is a comic after all.


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