World Famous Comics NetworkWorld Famous Comics Network Action Is My Reward.comWorld Famous Comics CommunityComic Book ClassifiedsMid-Ohio-Con
WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Podcasts | Shop
SHOP >> David Mack | Andy Lee | Amy Allen | Michonne | Dean Haglund | Virginia Hey | WFC Published | WFC Auctions



ScheduleUPDATED TODAY! Sat, 17-May-2008
Anything Goes TriviaAnything Goes Trivia
Bob Rozakis
TrevorTrevor
Piper & Lee
Megaton ManMegaton Man
Don Simpson


NewsNEWS 17-May-2008 8:02am
'Iron Man' included stereotypes of Arabs
Cartoon library doubles over
At swap, find a heroic bargain: Library ...
Po gives Cannes an animated kick

Comic Book - Movie - Video Game - Anime 

Friends & Affiliates
Adobe Store
Amazon.com
Anime Studio
Apple Store
Dick Blick Art Materials
eBay
GoDaddy.com
Overnight Prints

StarWarsShop.com
TFAW
World Famous Comics: The League of Extraordinary Gentlemen, Vol. 1, # 4
The League of Extraordinary Gentlemen, Vol. 1, # 4
By: Alan Moore
Publisher: America's Best Comics
Average Rating:4.50 out of 5.00 stars
Binding: Paperback
Label: America's Best Comics
Number of Items: 1
Number of Pages: 33
Publication Date: 1999
Release Date: October 01, 2002

More Comics By: Alan Moore
Enlarge Image
The League of Extraordinary Gentlemen, Vol. 1, # 4
List Price: $14.99
Used Price: $2.96
Collectible: $14.99
3rd Party New: $5.00
Amazon's Price: $10.19

You Save: $4.80 (32%)
Usually ships in 24 hours


Similar Items

The League of Extraordinary Gentlemen, Vol. 2

The League of Extraordinary Gentlemen: The Black Dossier

Watchmen

V for Vendetta

Batman: The Dark Knight Returns
More Similar Items...

Editorial Comments

Amazon.com:
Proving that mainstream comics could be infused with past literary/cultural ideals and still be bestsellers, the America's Best Comics imprint took the dilapidated superhero genre and created three vastly entertaining hybrids with Tom Strong, Promethea and Top Ten. Now, a stunning coup de grace is delivered with this masterful pairing of Victorian adventure fiction's greatest characters and the old war-horse of the super-group. With the stunning The League of Extraordinary Gentlemen, it would be no exaggeration to say that Alan Moore has produced a near-perfect piece of adventure fiction that is clever, literate, rich with excitement and hard to put down.

It's 1898 and at the behest of M, the mysterious head of the secret Service, Campion Bond is dispatched to procure the services of Miss Mina Murray (nee Harker), adventurer Allan Quartermain, "Science-Pirate" Captain Nemo, Henry Jekyll (and his monstrous alter ego) and Hawley Griffin (a.k.a. the Invisible Man). Together, they must combat an insidious threat that will decide supremacy of the London skies, but their success may unleash a far greater threat. With no shortage of action, Moore and O' Neill sustain a high level of suspense, intrigue, mystery and terrific wit that all contribute to an indispensable read. O'Neill's art, so memorable in Marshal Law, produces a London filled with vivid, magnificent architecture and a malevolent atmosphere ripe with thrills and danger. An unmitigated triumph--pure and simple. --Danny Graydon

Product Description:
Proving that mainstream comics could be infused with past literary/cultural ideals and still be bestsellers, the America's Best Comics imprint took the dilapidated superhero genre and created three vastly entertaining hybrids with Tom Strong, Promethea and Top Ten. Now, a stunning coup de grace is delivered with this masterful pairing of Victorian adventure fiction's greatest characters and the old war-horse of the super-group. With the stunning The League of Extraordinary Gentlemen, it would be no exaggeration to say that Alan Moore has produced a near-perfect piece of adventure fiction that is clever, literate, rich with excitement and hard to put down.It's 1898 and at the behest of M, the mysterious head of the secret Service, Campion Bond is dispatched to procure the services of Miss Mina Murray (nee Harker), adventurer Allan Quartermain, "Science-Pirate" Captain Nemo, Henry Jekyll (and his monstrous alter ego) and Hawley Griffin (a.k.a. the Invisible Man). Together, they must combat an insidious threat that will decide supremacy of the London skies, but their success may unleash a far greater threat. With no shortage of action, Moore and O' Neill sustain a high level of suspense, intrigue, mystery and terrific wit that all contribute to an indispensable read. O'Neill's art, so memorable in Marshal Law, produces a London filled with vivid, magnificent architecture and a malevolent atmosphere ripe with thrills and danger. An unmitigated triumph--pure and simple. --Danny Graydon


Customer Reviews
Average Rating:4.50 out of 5.00 stars

4 out of 5 starsSatisfying Romp For The Justice League of Britannia
Great literary characters have a tendency to outlive their mortal creators, by finding second and third lives in cultures far removed from those which created them. Here, in the first volume of a collection of graphic novels, a quintet of Victorian-era protagonists are enjoyably thrust into the late-20th-century medium of the comic book.

It is 1898. Mina Murray, heroine of "Dracula" with her maiden name reassumed, is charged to assemble a team of social miscreants whose skills are badly needed by the British Empire, confronting a mysterious menace from within. Captain Nemo (Jules Verne's "20,000 Leagues Under The Sea") brings his submarine "Nautilus", while Robert Louis Stevenson's Dr. Henry Jekyll contributes his unrestrained alter-ego Mr. Hyde. H.G. Wells' "Invisible Man" is somewhere on hand, too, and then there's Allan Quatermain, legendary African explorer from the H. Rider Haggard stories.

One of the most notable aspects of this book, a collection of six sequentially-issued comic books published in 2000, is its treatment of Quatermain, least notable of the main characters, as its central figure. Aged, strung out from drugs, somewhat blinkered in his attitudes, he represents the guiding spirit of the era in all its good and bad ways and something of a pin cushion for writer Alan Moore's modernist barbs. At the same time, underneath the action and bloodshed, it is Quatermain's redemption as a full-blooded hero that propels this story out from the chapbook and comics milieu it cheerfully inhabits.

Between the chapter sections lie warnings of what lies ahead: "Mothers of sensitive or neurasthenic children may wish to examine the contents before passing it on to their little one, removing those pages which they consider to be unsuitable." Moore is described in a brief bio, written in the same tone, as the author of such prior works as "A Child's Garden of Venereal Horrors" and "Cocaine and Rowing: The Sure Way to Health."

There is some truth to the warning regarding sensitive offspring. Though it plays with the idea of being a Boy's Own Adventure, it in fact is a graphic novel in more ways than one. The first two chapters alone contain three rape attempts, and the one that may have been successful (as well as statutory) is played for a devilish laugh. People don't just die in "League of Extraordinary Gentlemen", they are ripped limb from limb, or have their brains bashed out.

Icky, yes, but Moore and artist Kevin O'Neill earn your indulgence for the intelligent way such R-rated liberties expand and intensify an immersive storyline. More problematic for me was the central conflict, which seems to serve no purpose except to facilitate some corker artwork of London's East End under airship attack.

Still, it is a visual treat, here, there, and everywhere, using the England of 100 years before as a kind of launching pad for trippy phantasmagorias. Moore plays with the conventions of the Victorian era, but he also respects them in a curious way. His combination of historical attentiveness, wit, and (especially in the chapbook supplement "Allan and the Sundered Evil") facility with period language makes for a splendid tale well told. Wells and Stevenson would be impressed.



2 out of 5 starsLacking
After reading comics such as Girl Genius and Archie comics, I feel like buying this book was a waste of money. The plot was lacking as well as the artistry. I had high hopes for it because of the movie, but I was sorely disappointed.



4 out of 5 starsExtraordinary
Now I'm loving it, but I don't know if I ever would have gotten into the League of Extraordinary Gentlemen except for the fact that a great friend (thanks Mark!) gave my wife a copy of Volume I which he had bought to some fan book signing, and Kevin O'Neil drew a picture of Mina Murray in the frontispiece and inscribed it to my wife, who has also written a novel about the same character. So I just put it in my bag when we went to Chicago and I figured it was either this book, or giving myself up to the sappy movie on the inflight movie channel which happened in this case to be THE ULTIMATE GIFT. I wonder why Moore and O'Neil are so hellbent on keeping the past of Mina Murray such a dark secret. I mean it takes right up until the middle of volume two until you find out (a little) about why she's always wearing that red scarf draped around her neck.

Until then she's just relentlessly brave and svelte, first braving a Cairo dope den to find the neardead body of arch explorer Allan Quartermain, and then taking him to Paris to investigate the case of putains being hacked to death in the Rue Morgue by a gigantic beast who turns out to be--Dr Jekyll and Mr. Hyde! After that, the league, supervised by toadlike Campion Bond on behalf of Britich Military Intelligence--journeys to a girl's school in England where a series of young ladies are experiencing the miracle of immaculate conception. It's a wild ride, and it culminates in a long drawn out battle in Limehouse during which Dr. Moriarty of the Sherlock Holmes canon, and a mad doctor I guess is supposed to be Fu Manchu battle it out for possession of stolen cavorite, a lighter than air element that England needs for its own secret space program.

All very well and good, but now that I have progressed as far as THE BLACK DOSSIER I would declare Volume II the winner. In retrospect Volume I suffers from the sort of tedious "cavorite, cavorite, who's got the cavorite" plotting, and also from the romance between Mina and Allan--that is to say, the romance is great but it begins in that "meet cute" way which is so predictable and insufferable. As soon as you have a man and a woman who can't stand each other you just know they're eventually going to get together: Moore could have written this love story in a more sophisticated way. He seems so determined to re-write every narratological convention but this "meet cute" business he just decided to feed us wholesale without even an apology, and it's stale meat from some other lesser writer's bag of tricks. That said, I did enjoy seeing them melt their reserve and that iceberg of mutual dislike, and see Mina come to life again after Jonathan Harker and the divorce, not to mention you know who.



4 out of 5 starsDon't order this title for your kids
I liked Watchmen, so I ordered TLoEG Vol 1 and 2 for my 10 year old son for Christmas. Thankfully, I started reading it before he did as it is very much an adult themed graphic novel, with a couple of rape scenes in the first half of Vol 1 alone. I haven't finished the book yet - just wanted to give a head's up to other parents out there before they made the same mistake I did. With Captain Nemo, et al. it never occurred to me that it would lean in this direction. Fine for me, just NOT AT ALL APPROPRIATE for preteens.



3 out of 5 starsA good concept, but it left me disappointed
I love Alan Moore and I think he's the best in the business. However, I just was kind of bored by this. I couldn't really get into the story like I usually can with his work. I think there was a lot of potential in it though, and there were definately some hilarious moments in it. I'm to read volume 2 and the black dossier to see what I think of the full series before I totally condemn it though.


Related Categories:Similar Items

The League of Extraordinary Gentlemen, Vol. 2

The League of Extraordinary Gentlemen: The Black Dossier

Watchmen

V for Vendetta

Batman: The Dark Knight Returns
More Similar Items...

Books
 Comics
  Comic Strips
  How to Draw Comics
  How to Draw Manga

 Graphic Novels
  AiT/Planet Lar
  Alternative Comics
  Archie Comics
  Avatar Press
  DC Comics
    Batman
    Justice League
    Superman
  Dark Horse Comics
    Hellboy
    Sin City
    Star Wars
  Drawn & Quarterly
  Devil's Due Publishing
  Dreamwave
  Fantagraphics Books
  Gemstone/Gladstone
  IDW Publishing
  Image Comics
  Kitchen Sink Press
  Marvel Comics
    Fantastic Four
    Spider-Man
    Wolverine
    X-Men
  Oni Press
  SLG/Slave Labor
  TwoMorrows
  Top Shelf Productions

 Manga
  ADV Manga
  Antarctic Press
  Central Park Media
  Digital Manga
  Gutsoon
  TokyoPop
  Viz Communications

 Books
  Animation
  Antiques & Collectibles
  Art Instruction & Ref.
  Art Reference
  Arts
  Business
  Cartooning
  Children's
  Computer Graphics
  Computers & Internet
  Digital Business
  Drawing (general)
  Entertainment
  Entrepreneurship
  Figure Drawing
  Games
  Graphic Design
  Horror
  Humor
  Literature & Fiction
  Movies
  Music
  Mystery & Thrillers
  Nonfiction
  Photography
  Pop Culture Collectibles
  Popular Culture
  Publishing & Books
  Reference
  Role Playing & Fantasy
  Sci-Fi & Fantasy
  Screenwriting Film
  Screenwriting TV
  Sketchbooks/Journals
  Stationary
  Teens
  Television
  Toys
  Video Games
  Writing

 Calendars


WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Podcasts | Shop

Official Shop of Cartoon Network

World Famous Comics Network
Action Is My Reward.com
ActionIsMyReward.com
World Famous Comics Community
ComicsCommunity.com
Comic Book Classifieds
ComicBookClassifieds.com
Mid-Ohio-Con
MidOhioCon.com

GO SHOPPING >>

© 1995 - 2008 World Famous Comics. All rights reserved. All other © & ™ belong to their respective owners.
Advertiser Info . Terms of Use . Privacy Policy . Contact Info
World Famous Comics Network