Product Description: The sixth new Justice League of America collec- tion sees the world descending into strife and chaos as mankind approaches its ultimate test! And where are Superman, Batman, Wonder Woman, and the rest of the team at this pivotal point in human history? Fighting for their very lives against the New Injustice Gang, including villains Lex Luthor, Prometheus, and the indestructible General!
Uninspired I really enjoyed "American Dreams", "Rock of Ages" and one story in particular within "Strength in Numbers." They were really great and I just couldn't put them down.
Frankly, the only dim rays of light throughout this collection (and the only reason it's getting two stars) is some really great lines every now and then.
This one was incredibly unoriginal and frankly dragged a bit. They win. There: That's all you really need to know. Mageddon is not a very interesting villain (He's just some ancient thing that wants to eat the world), and the injustice league has come together and broken apart for what feels like the fifteenth time. The hive queen is just lame and the whole putting-three-z's-before-any-s's thing is obnoxious. Putting them together did not make it better...Just longer. I knew how it was going to end, but I sometimes felt like it never would.
This doesn't add anything to the JLA franchise. I would highly recommend skipping straight past this to "Tower of Babel", which is awesome.
Not bad Not too bad. I must say that I did enjoy this JLA story. It was good but not great but not bad.
The story does as the Universe's greatest heroes face two deadly threats that could mean both the end of the Justice League and the world. First, the Justice League must battle Mageddon, the doomsday weapon of the Old Gods, and prevent his attempt to end all of existence. Then Superman, Batman, Green Lantern, Flash, Wonder Woman, and the Martian Manhunter find themselves up against a new, deadlier Injustice Gang led by Lex Luthor. With the addition of Prometheus, the man who almost single-handedly defeated the JLA, as well as the General and Queen Bee, it looks as if the Justice League may lose even if they win.
I did enjoy the battle scenes in the story and I like the new Injustice League and there are some surprises and the artwork is pretty good.
Graphic SF Reader The Justice League face a large scale menace from space, and with that on their plate already, the Injustice Gang and that bald guy that likes to harrass Superman decide the time is right to make a play for dominance.
The League will not be able to overcome such threats without sacrifice.
Big clumsy super hero story I really enjoyed most of Grant Morrison's run on JLA. Unfortunately, his work grew rather weak towards the tail end of his run, and you'll certainly find evidence of that in this collection.
My overall gripe with this run is that it reads like a big super hero story done exactly by the numbers. It feels as if Morrison ran down a checklist of necessary story elements, checking each of in order as he included them in the plot.
The main threat in the story is a 15 billion year old doomsday weapon which has thrown Earth into peril. Global threat of cosmic origin - check. The bummer is, you never get the impression that this is anything more than a plot device. It's there because it needs to be there.
As if that weren't enough, we have the formation of a new Injustice Gang. With impeccable timing, they come together to give the Justice League a sound thrashing at the worst possible moment. Thread of destruction from super villains - check.
The real downer is that Morrision brings Prometheus, a character who I really enjoyed in his previous runs, back into the book. He then uses the characters in several sequences that fail to impress. First, there is a confrontation with Oracle which resolves itself between pages. This really doesn't fly; Prometheus is capable of taking down the entire league, yet we are to believe that Oracle is saved from impending doom that cleanly? Later, Prometheus comes to blows with Batman - and it's obvious that the confrontation was only a means for Morrison to work in what he thought was a cool idea regarding Prometheus' helmet. Both fights (Oracle and Batman) seem to have been put in place so that Morrision could use this plot device, and it comes across as lazy story telling.
I know that super hero stories are built on clichés. The good guys always win; there is often some new cosmic threat which we've never seen before - whatever. A good super hero story can have all of these clichés, but can still feel fresh. Nothing here feels new or particularly special.
In addition to Morrision's less than exciting JLA story, there is also a Spectre story by J.M. Dematteis. I love J.M. Dematteis. However, I wasn't especially impressed by this issue. It could be that I'm biased, as I never warmed to the idea of Hal Joran becoming The Spectre. Either way, it didn't do anything to raise my opinion of this trade paperback.
Don't get me wrong, Morrision did some great work on JLA. This just isn't it.
The best one yet! These were originally published as JLA #34 - #41.
The World War III story is the best one of the JLA series so far. Not only does it bring together many of the previous stories, it also yet again brings forth the basic characters of several of the key JLAers.
This is the end of the world saga foretold in several earlier JLA issues. The Injustice League is back as well, recruiting previous nemesis Prometheis (although Batman, whom Prometheis handily whooped last time, has a few tricks in store for him). The injustice league also rescues General Eiling from an asteroid where he was marooned several issues ago. But the return of the Injustice League isn't the main event; the end of the world as foretold by many (Meteron, Hourman, Zauriel to some extent) is coming, in the form of the aptly named Mageddon. This is the threat that Orion and Barda were sent to Earth to fight, although it seems even greater than their powers.
Batman, Superman, Green Lantern and Plastic Man all get to show their character, flaws and all. Again, this is what makes JLA among the best graphic novels: the heroes have character flaws, even Superman, and the JLAers sometimes dig into each other.
The best bit is Batman, the king of despair, helping Superman, the eternal optimist, overcome mental anguish caused by Maggedon.
The worst part of the JLA is all of the changes that happen in the characters own comics. Diana is back as Wonder Woman, replacing her mother with no explanation. Other characters wander in and out (though there is some great interaction with Huntress, Superman and Batman).
Fav panel: pg 176: Zauriel, getting volunteers from the Pax Dei!