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World Famous Comics: Cartoon Animation (The Collector's Series)
Cartoon Animation (The Collector's Series)
By: Preston Blair
Publisher: Walter Foster
Average Rating:4.50 out of 5.00 stars
Binding: Paperback
Label: Walter Foster
Number of Items: 1
Number of Pages: 144
Publication Date: January 01, 1994

More Comics By: Preston Blair
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Cartoon Animation (The Collector's Series)
List Price: $24.95
Used Price: $9.95
3rd Party New: $13.98
Amazon's Price: $16.47

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The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators

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Editorial Comments

Product Description:
This is the one sourcebook that cartooning and animation enthusiasts have been clamoring about for years! A time-tested classic, this tried-and-true reference is often used as a textbook in cartooning workshops, and beginning and professional cartoonists alike are known to have copies of Cartoon Animation in their libraries. In this comprehensive title, famed animator Preston Blair shares his expertise on how to develop a cartoon character, create dynamic movement, and coordinate dialogue with action. Topics include character development, line of action, dialogue, timing, and, of course, animation! This valuable resource provides all the inspiration and information you need to begin drawing your own animated characters.


Customer Reviews
Average Rating:4.50 out of 5.00 stars

5 out of 5 starsI Love Animation
I am taking Web design and Animation. My professor suggested that i review this book. She is right the animation is wonderful and i would recommend it to anyone that is inspired by animation and perhaps want to make it a career.



4 out of 5 starsHighly recommended
This book is a must for all would be animators. I have dabbled with cartoons for years but this book helped me bring them to life, I used the walk sequences as templates and dressed them with my own characters, thus enabling me to focus on the character and not worry about the position of the legs.
There is plenty of help and advice on character building, movement, mouth shaping for speech, hands, expressions, I could go on but I won't.
If there is nothing in this book to help you.........then you should be working for DISNEY.



4 out of 5 starsReally good books for animation student
hmm i think its the best book for learning to draw and animate cartoon characters
, complete with guided and many2 example and illustration.



5 out of 5 starsI read it in one go.
It was like reading a comic book, only I was learning a lot reading this one. An artist cant help but appreciate the art work by Mr Blair present in the book. I went through the alligator and hippo sequences like a million times. Masterpieces !
Just by examining the brush strokes and stuff you get to know so much, the discussions on character building etc are a bonus. I wont be able to agree with anyone saying there are hard and fast rules for character building but yes what I read in the book WORKS, like a character with no chin does look like a screwball.
Later the discussions on sequencing became a little monotonous and its then that I realized I wasn't reading a comic book but they really were redundant at two three places. Animation techniques discussions are simply great. So are drawing and scene building ones. All in all I learnt a LOT ! Could be because I didn't know a lot but I'm really happy that I bought this book, I couldn't afford to not have this masterpiece.



5 out of 5 starsAll animators should have this book!
I bought this book several years ago, around 1999, and for its price (or whatever) it's the best book an animator can begin with. Along with The Illusion of Life, it is a must have book for all animators. It taught me the differences between the "cute" types and the "screwball" types, showed how the stopwatch and metronome are used, and even a few things about clean-up. If you love cartoons, by all means GET THIS BOOK!


Related Categories:Similar Items

The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators

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