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World Famous Comics: Club Zero-G
Club Zero-G
By: Douglas Rushkoff, Steph Dumais
Publisher: The Disinformation Company
Average Rating:4.50 out of 5.00 stars
Binding: Paperback
Number of Items: 1
Number of Pages: 128
Publication Date: May 01, 2004
Studio: The Disinformation Company

More Comics By: Douglas Rushkoff, Steph Dumais
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Club Zero-G
Used Price: $0.01
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Editorial Comments

Product Description:

Douglas Rushkoff, author of eight books on media and culture, as well as the novels Ecstasy Club and Exit Strategy, marks his graphic novel debut with Club Zero-G. Teaming with Canadian independent comic artist Steph Dumais, Rushkoff has delivered America's answer to Japan's animé: a mind-altering journey into a universe where consensus reality is up for grabs.

The story follows Zeke, a gangly, unpopular, 19-year-old college student-a townie who also happens to attend the elite college in his community-who has discovered a terrific new club where he is accepted and popular. There's only one catch: everyone at the club is dreaming. It only exists in the shared dream consciousness of its participants. If at all.

For there's the rub: Zeke's friends think he is simply going crazy. His girlfriend in the club won't even acknowledge his existence in real life.

As Zeke descends further into the Club Zero-G reality, he learns that this shared dream space is actually a psychic field created by four mutant children from the future-the last of their kind, conceived by human space travelers in zero gravity and exhibiting strange deformities and abilities. Living in a future where independent thinking is considered a threat to "consensus," they are hunted by the authorities, and seek the help of teens from the 21st century who, they hope, can still alter the course of reality.

But Zeke eventually learns this is all a setup, and he is being used by the militaries of the present and the future as a portal into the psychic field of the Zero-G kids, so they can be destroyed. Unless, of course, he is just going mad.

The battle for Zeke's mind becomes an interdimensional battle for reality itself, in this daring, adult, American, animé adventure.


Customer Reviews
Average Rating:4.50 out of 5.00 stars

5 out of 5 starsFor growing young people ^
If you are a parent, buy this graphical novel for your kids. If you are a young growing up human -- buy this book, too. It is a good map for the journey in exploring the under-layer and inner-mechanics of "LIFE".



5 out of 5 starsgene-war ^
"Douglas Rushkoff HIV=scans the gene-war of a chemical=anthropoid through Club Zero-G, the digital=chimpanzee's deconstruction declaration. Seize an abnormal living body-controller!" - Kenji Siratori, author of Blood Electric



2 out of 5 starsStay away from this unless your life feels hollow...... ^
Ok first off the art work is actually pretty damn good if you like comic art from 40z comics by Jim Mahfood, Invader Zim, Johnny homiciadal maniac ect..... But, seriously don't buy this flaming turd.... I checked this out from something called the Library which lets you look at books for free! Story plot is very very bad.....Take matrix take bill and teds adventure and spice in some akira rip offs and you have this bland book. The consensus has been slowly taking away our dreams towards making us all mindless slaves in our "awaken" reality. But, our hero Zeke gets to club zero thanks to some akira clones that brought certain people to the club. He's the key for the akira clones to break on through to the other side ie the present awoken world. And also they need him to help stop the consensus from making everyone mindless in either realm. Oi enough of this crap it goes on and on. Zeke gets those at the club to remember it in awaken world dad isnt dad or is he. Consense can offer him everything if he stops and oh boy big confirtation at the end where it's all up to Zeke to deterimine what's going to happen to reality as we know... What does he do?!?!? Oh guess what one makes their own choices and decisions in life cause Zeke choose's YOU!! Yes YOU!! Thats right!!! What the F crap ending is this?!? Why it's something out of choose your own adventure book or some crappy ass lesson brought to you by barny the loveable dinasour! The only way you could give this a 5 star rating is if your brain is rotted out on E bomb cause like matirx 2 half of this book waste pages just showing the kids at rave after rave!



5 out of 5 starsLAIN??? ^
What I can guess reading the book description is that this book is a "copy" of an anime series called Serial Experiments Lain, that ironically is inspired in some of rushkoff's stuff... well, lain is not a copy of rushkoff's books, it only uses some of him ideas to create a different story, but this graphic novel is almost a lain copy... but i think we can take it as a mutual homage :)



5 out of 5 starsWords do not do justice... ^
I am not sure how writing a review for a graphic novel could ever do it justice? Your best bet is to buy this, read it once, then again to make sure you really just read/saw what you did...then, like me...write a glowing review and buy one as a Bar Mitzvah gift (as I just did...).


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