World Famous Comics NetworkWorld Famous Comics Network World Famous Comics CommunityComic Book ClassifiedsSketchCards.com
WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Podcasts | Shop
SHOP >> David Mack | Andy Lee | Amy Allen | Michonne | Dean Haglund | Virginia Hey | WFC Published | WFC Auctions



ScheduleUPDATED TODAY! Fri, 5-Dec-2008
Anything Goes TriviaAnything Goes Trivia
Bob Rozakis
Megaton ManMegaton Man
Don Simpson
TrevorTrevor
Piper & Lee


NewsNEWS 5-Dec-2008 12:54am
Miller Says Sin City 2 is Getting Closer
First Shot From the Wolverine Game!
Update: Dragonball Gets a New Title?
‘Punisher: War Zone' review: Don't...

Comic Book - Movie - Video Game - Anime 

Friends & Affiliates
Adobe Store
Amazon.com
Anime Studio
Apple Store
Dick Blick Art Materials
eBay
GoDaddy.com

StarWarsShop.com
TFAW
World Famous Comics: Playing Video Games: Motives, Responses, and Consequences (Lea's Communication Series)
Playing Video Games: Motives, Responses, and Consequences (Lea's Communication Series)
From: Lawrence Erlbaum Associates
Publisher: Lawrence Erlbaum Associates
Binding: Paperback
Label: Lawrence Erlbaum Associates
Number of Items: 1
Number of Pages: 480
Publication Date: March 28, 2006

Enlarge Image
Playing Video Games: Motives, Responses, and Consequences (Lea's Communication Series)
List Price: $64.95
Used Price: $44.49
3rd Party New: $58.45
Amazon's Price: $58.45

You Save: $6.50 (10%)
Usually ships in 24 hours


Similar Items

Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Psychology of Entertainment (Lea's Communication Series) (Lea's Communication Series)

Handbook of Computer Game Studies

What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition

How Computer Games Help Children Learn
More Similar Items...

Editorial Comments

Product Description:
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research.

This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.





Related Categories:Similar Items

Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Psychology of Entertainment (Lea's Communication Series) (Lea's Communication Series)

Handbook of Computer Game Studies

What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition

How Computer Games Help Children Learn
More Similar Items...

Books
 Comics
  Comic Strips
  How to Draw Comics
  How to Draw Manga

 Graphic Novels
  AiT/Planet Lar
  Alternative Comics
  Archie Comics
  Avatar Press
  DC Comics
    Batman
    Justice League
    Superman
  Dark Horse Comics
    Hellboy
    Sin City
    Star Wars
  Drawn & Quarterly
  Devil's Due Publishing
  Dreamwave
  Fantagraphics Books
  Gemstone/Gladstone
  IDW Publishing
  Image Comics
  Kitchen Sink Press
  Marvel Comics
    Fantastic Four
    Spider-Man
    Wolverine
    X-Men
  Oni Press
  SLG/Slave Labor
  TwoMorrows
  Top Shelf Productions

 Manga
  ADV Manga
  Antarctic Press
  Central Park Media
  Digital Manga
  Gutsoon
  TokyoPop
  Viz Communications

 Books
  Animation
  Antiques & Collectibles
  Art Instruction & Ref.
  Art Reference
  Arts
  Business
  Cartooning
  Children's
  Computer Graphics
  Computers & Internet
  Digital Business
  Drawing (general)
  Entertainment
  Entrepreneurship
  Figure Drawing
  Games
  Graphic Design
  Horror
  Humor
  Literature & Fiction
  Movies
  Music
  Mystery & Thrillers
  Nonfiction
  Photography
  Pop Culture Collectibles
  Popular Culture
  Publishing & Books
  Reference
  Role Playing & Fantasy
  Sci-Fi & Fantasy
  Screenwriting Film
  Screenwriting TV
  Sketchbooks/Journals
  Stationary
  Teens
  Television
  Toys
  Video Games
  Writing

 Calendars


WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Podcasts | Shop

ThinkGeek - Cool Stuff for Geeks and Technophiles

World Famous Comics Network
World Famous Comics Community
ComicsCommunity.com
Comic Book Classifieds
ComicBookClassifieds.com
SketchCards.com
SketchCards.com

GO SHOPPING >>

© 1995 - 2008 World Famous Comics. All rights reserved. All other © & ™ belong to their respective owners.
Advertiser Info . Terms of Use . Privacy Policy . Contact Info
World Famous Comics Network