World Famous Comics: Gran Turismo 4 (Prima Official Game Guide)
Gran Turismo 4 (Prima Official Game Guide)
By: Kaizen Media Group Publisher: Prima Games Average Rating: Binding: Paperback Label: Prima Games Number of Items: 1 Number of Pages: 304 Publication Date: May 03, 2005 Release Date: May 03, 2005
Product Description: The Complete Owner's Manual ·Details on how to unlock every secret car ·The best racing lines for all tracks ·Expert racing lessons to help you dust your competition ·Customization hints and tips to get the most out of your vehicles ·Complete driving basics to bring you from beginner to expert
Missing in Action The book did not give you tips on the special missions or much on car setup. The only thing of use was the car and prize check off list, but there is no information on Peugeot's Cars anywhere in the book.
Not Needed This is a completely useless strategy guide. Why? Because Gran Turismo is a racing game. What can a guide teach you that you can't possibly learn by playing the game. Now, I know what you're thinking: Why am I reviewing this if I think it's useless. Because I wasted my money on it, that's why, and I'm going to bash into the ground and attempt to scare others from wasting their money as well.
Pros and Cons: + Pages 292-295, which contains a list of the cars you win racing certain events.
- It "describes" driving techniques. How many have ever passed a driving test by only reading the driving manual and never actually getting behind the wheel?
- It analyzes car manufacturers, which can be fun, but it's also something that's been found in car magazines throughout the world.
- It gives you maps of the race course and the key turning points, once again "describing" how to take the turns.
- The guide has a kind of "extras" section, that actually bores us with the past Gran Turismo titles and how they affected the industry. We know how it has affected the industry, because their have been FOUR titles.
- Then, it tries to squeeze money from you by advertising, in a section all its own by the way, other GT items (hats, DVDs, a steering wheel). This wouldn't have bothered me had they placed it at the back of the book but it's closer to the middle.
- Finally, it has all the websites of all the car manufacturers, another way of shamelessly advertising things most of us can't afford.
Some of you may think that my "cons" are actually pros, but when you think about it, a strategy guide (which they cleverly titled "Game Guide") is supposed to aid you in the game. The cons listed are all the things I thought didn't help me. As you can see, I only liked four pages. Needless to say, I don't recommend this guide. You can learn more by actually experiencing the game than reading this guide.
Horrible waste of money This book is simply not worth buying. I bought this book hoping for check times for gold medals in license tests, racing lines, and strategies for tuning, etc.
This book has none of this. It's basically a history of all the car companies in the game, with listings of all of the cars available, and an unlock list.
Go to (...)and don't waste your time with this book.
Waste of money, for the most part If what you want is a handy reference for some cars, an index of all cars that can be unlocked, and something very light to thumb through at your leisure, buy this book.
If what you want is what is advertised on the book -- "The best racing lines for all tracks" "Expert racing lessons to help you dust your competition" -- you'll be sorely disappointed.
The closest they come to including "racing lines" is brief mentions of a fraction of the turns on each track. Particularly bad is the Nurburgring Nordschleife coverage. Here's an example of how they describe one vast section of the course: "The third section of the course is also highly technical, with many difficult chicanes and hairpins connected to one another." That's all they say for what is approximately 3 to 4 miles of track.
The "expert lessons" appear to be completely missing. They do mention the license exams, but the text they include for each one might almost be as useful as the in-game text. They mention the driving missions, but only that they exist -- there are no tips for them here.
I strongly recommend utilizing online resources instead of this book.
Gran Turismo 4 Rush! Whoever wrote this book, the group that did, should be made to do it over again! I'm not kidding, it is this horrible. I've been a gamer, for a very long time and know what I'm doing; not saying I'm the best or anything like that, but I know when I see a crap strategy guide.
This guide is only a guide pertinent towards real life racing and not the game, as it speaks volumes on real technique and real cars, while neglecting the fact that we aren't driving real cars (while close), but a driving simulator game! I want to know (see), like the previous guides each and every task and how to beat them; for instance, there is not one good piece of info on the driving missions, nor for any of the races. The license section, on how to aquire them is great, but still lacking. Check out the old Verus game guides, they did the last Gran Turismo guide, and you won't find nearly any complaints towards it... Geezz, if we wanted a thick collectible Gran Turismo book we could have waited and gone to Ebay and gotten it cheaper. This book is a ripp off for what you get, do not buy it, if you do you'll know why I said don't. Make your own strategy or look one up online, their are plenty of legitimate online strategies, so dig in. Take care and all the best to you...