World Famous Comics NetworkWorld Famous Comics Network World Famous Comics CommunityComic Book ClassifiedsSketchCards.com
WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Shop
SHOP >> David Mack | Andy Lee | Amy Allen | Michonne | Dean Haglund | Virginia Hey | WFC Published | WFC Auctions

Schedule TODAY!
Sun, 21-Mar-2010

Anything Goes TriviaAnything Goes Trivia
Bob Rozakis

Megaton ManMegaton Man
Don Simpson

TrevorTrevor
Piper & Lee

News NEWS
21-Mar-2010 8:02am
A Supersized Custody Battle Over Marvel ...
Getting new Superman off the ground
'Amazing Absorbing Boy' an animated tale
Bryan Singer talks X-Men: First Class, f...
Comic books are good . . . especially if...
Movie glut menaces superhero genre
The Riding Shopping Centre in Wakefield ...
Sega Japan To Release Transformers Anima...

More >>
Please Support
Hero Initiative

Friends & Affiliates
Amazon.com
Buy.com
Dick Blick Art Materials
eBay
GoDaddy.com
iTunes
MacMall
MarvelShop.com

Netflix
OvernightPrints.com
StarWarsShop.com
ThinkGeek
TFAW
UPrinting.com
World Famous Comics: 101 Things I Learned in Architecture School
101 Things I Learned in Architecture School
By: Matthew Frederick
Publisher: The MIT Press
Average Rating:4.50 out of 5.00 stars
Binding: Hardcover
Number of Items: 1
Number of Pages: 128
Publication Date: September 30, 2007
Studio: The MIT Press

Enlarge Image
101 Things I Learned in Architecture School
List Price: $12.95
Used Price: $7.48
3rd Party New: $7.63
Amazon's Price: $9.07

You Save: $3.88 (30%)
Usually ships in 24 hours



Similar Items

Think Like an Architect (Roger Fullington Series in Architecture)

Architectural Drawing Course: Tools and Techniques for 2D and 3D Representation

Architecture: Form, Space, & Order

A Visual Dictionary of Architecture

Freehand Sketching: An Introduction
More Similar Items...

Editorial Comments

Product Description:
2008 Silver Award Winner, Architecture Category, Independent Publisher Book Awards. and Winning entry, General Trade Illustrated Category, in the 2008 New England Book Show sponsored by Bookbuilders of Boston.

This is a book that students of architecture will want to keep in the studio and in their backpacks. It is also a book they may want to keep out of view of their professors, for it expresses in clear and simple language things that tend to be murky and abstruse in the classroom. These 101 concise lessons in design, drawing, the creative process, and presentation—from the basics of "How to Draw a Line" to the complexities of color theory—provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum. Each lesson utilizes a two-page format, with a brief explanation and an illustration that can range from diagrammatic to whimsical. The lesson on "How to Draw a Line" is illustrated by examples of good and bad lines; a lesson on the dangers of awkward floor level changes shows the television actor Dick Van Dyke in the midst of a pratfall; a discussion of the proportional differences between traditional and modern buildings features a drawing of a building split neatly in half between the two. Written by an architect and instructor who remembers well the fog of his own student days, 101 Things I Learned in Architecture School provides valuable guideposts for navigating the design studio and other classes in the architecture curriculum. Architecture graduates—from young designers to experienced practitioners—will turn to the book as well, for inspiration and a guide back to basics when solving a complex design problem.


Customer Reviews
Average Rating:4.50 out of 5.00 stars

5 out of 5 stars101 Things I'm Glad to Have Read. ^
This book is a quick read. His 101 selections are quick and to the point. Each written page has a visual communication to accompany it, so if you're a visual learner, you will appreciate this.

i.e. He writes, "A good presentation meets the Ten-foot Test. The essential elements of the drawings you pin up for a design studio presentation in particular, labels and titles- should be legible from 10 feet away." On the opposing pages is a sketch of a crowd viewing a presentation and a board of what should be legible from 10 feet.

Is this rocket science? No. But sometimes the most obvious isn't always obvious. It's a fast read. I do about 3 or 4 quick pages every night before bed.



5 out of 5 starsGreat Insight, a constant reminder ^
this book is perfect for any age architect or architecture student. Both funny and informative. Buy it!



3 out of 5 starsArcheticutre for the pencil challenged ^
A delightful book for an engineering type to buy and read. Practical knowledge with some wisdom... I liked this a lot and personally find it useful.



5 out of 5 stars101 Things I Learned in Architecture School ^
One of the best books I have read.
You can read it in 30 minutes and you will love it



5 out of 5 starsBreath of fresh air for architecture school ^
I'm a grad student in architecture and got this book during my second year, but didn't look at it too closely until my thesis project (3rd year). Seriously, this book is like a breath of fresh air in an architecture environment filled by relativism and differing opinions. I have often wondered if there were absolutes in architectural education, and this book sets them out (at least as close to absolutes as you get in our postmodern world). The book mentions that you should initially have a basic parti, or idea, to begin your design; and that parti should inform the whole design. Wow of course, that's so simple and common sense, but rarely heard. This book really breaks it down and gives many little pearls of advice to inspire your thoughts. It helped me get out of a rut I was in with my thesis design. I would definitely recommend this to any architect or architecture student.

More Customer Reviews »
Related Categories:Similar Items

Think Like an Architect (Roger Fullington Series in Architecture)

Architectural Drawing Course: Tools and Techniques for 2D and 3D Representation

Architecture: Form, Space, & Order

A Visual Dictionary of Architecture

Freehand Sketching: An Introduction
More Similar Items...

Recommended Reads
 Comics
  Comic Strips
  How to Draw Comics
  How to Draw Manga

 Graphic Novels
  AiT/Planet Lar
  Alternative Comics
  Archie Comics
  Avatar Press
  DC Comics
    Batman
    Justice League
    Superman
  Dark Horse Comics
    Hellboy
    Sin City
    Star Wars
  Drawn & Quarterly
  Devil's Due Publishing
  Fantagraphics Books
  Gemstone/Gladstone
  IDW Publishing
  Image Comics
  Kitchen Sink Press
  Marvel Comics
    Fantastic Four
    Spider-Man
    Wolverine
    X-Men
  Oni Press
  SLG/Slave Labor
  TwoMorrows
  Top Shelf Productions

 Manga
  ADV Manga
  Antarctic Press
  Central Park Media
  Digital Manga
  Graphic-Sha Publishing
  Gutsoon
  TokyoPop
  Viz Communications
  Yen Press

 Books
  Animation
  Art Instruction & Ref.
  Art Reference
  Arts
  Cartooning
  Computer Graphics
  Drawing (general)
  Figure Drawing
  Graphic Design
  Screenwriting Film
  Screenwriting TV
  Sketchbooks/Journals
  Stationary
  Writing

 Calendars

See Also...
 Arts & Photography
 Biographies & Memoirs
 Business & Investing
 Children's Books
 Comics & Graphic Novels
 Computers & Internet
 Cooking, Food & Wine
 Entertainment
 Gay & Lesbian
 Health, Mind & Body
 History
 Home & Garden
 Law
 Literature & Fiction
 Medicine
 Mystery & Thrillers
 Nonfiction
 Outdoors & Nature
 Parenting & Families
 Professional & Technical
 Reference
 Religion & Spirituality
 Romance
 Science
 Science Fiction & Fantasy
 Sports
 Teens
 Travel


WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Shop



World Famous Comics Network
World Famous Comics Community
ComicsCommunity.com
Comic Book Classifieds
ComicBookClassifieds.com
SketchCards.com
SketchCards.com

GO SHOPPING >>

© 1995 - 2010 World Famous Comics. All rights reserved. All other © & ™ belong to their respective owners.
Advertiser Info . Terms of Use . Privacy Policy . Contact Info
World Famous Comics Network