Supplement hos is a great Supplement for new ST it a good book for fun He he heeeee
eh.. its okay.nothen very cool about it or in it,except for the part on the minor gods and some cool artifacts at the very back of the book. it mainly sums up all the core books and gives them a slight refresh to the new rules. i gues if you want to take all you old rules and charms to the new rules its usefull.if your like me and take the rules with a grain of salt,then its just somethen nice to fill that collection and bookcase. have fun.
Just a bulky summary For the most part, this book is nothing but lists of charms. Normally that'd be a great thing (especially since all the books aren't out yet) but the description and layout is so poor that its not worth it. The Abyssal section does nothing more than print out a name and tells you to refer to the equivalent Solar Charm. Better to bide your time for the specific source book you are interested in.
Yes, this time it's useful If you were a Storyteller for the 1st edtition of Exalted, you may well wonder if it's worth getting this book. Let's face it, the 1st edition Storyteller's Companion was a mishmash of stuff that was largely superseded and made obsolete by later supplements.
Well, that's not the case this time. The whole Exalted 2nd Edition line looks like it's being planned out very carefully, and there's not going to be any slap-dashery like before. This Storyteller's Companion is very focused on providing a ST with everything needed to prepare a huge variety of NPC Exalts of all types, and it succeeds admirably. It provides several character templates which you can turn into a fleshed-out NPC in minutes, and also includes quick descriptions of many of those Exalteds' Charms. At the end of each section is a description of their typical troops, for Mass Combat encounters. And each chapter also contains some secrets not revealed in the core book.
The final chapter is the Mandate of Heaven rules, which amounts to a strategic mini-game you can use to model the effects your players are having on the nations they live in. [...]these in much detail yet, but they look good for players who decide to take over the world, or at least their corner of it.
The only things missing are a chapter on the Fair Folk--not Exalts, I know, but equivalent, power-wise--and Demons (including Exalts who've sold their souls to Malfeas). And a chapter on Mortals, particularly Heroic Mortals and Thaumaturges, would have been nice. But it seems silly to quibble over something that has so much gaming goodness packed into it. Five stars, easy.
many faces to face this book gives a quick rundown of the five basic exalt types just like in the core book... but with some new info and a great many charms for each. not only that, but each section includes some premade character stat to use as npcs (at least one for each caste of each exalt type). storytellers rejoyce!
oh yeah, and the end portion has some neat stuff for what is the 'mass battle' of social combat... and if you are not tracking with what that means, then you must not have the core book yet; in which case i have only one recommendation:
GET THEM BOTH!!! you can get a good deal here! buy the core and this suppliment, and begin storytelling with a lot of neat tools to start with! oh yeah, and look forward to the 'book of sorcery wonders of the lost age' and add it to you 'tool box'... i can't wait for mine!