By: Grant Morrison Publisher: DC Comics Average Rating: Binding: Paperback Label: DC Comics Number of Items: 1 Number of Pages: 96 Publication Date: October 01, 2000 Release Date: October 01, 2000
Decent story that seemed to be missing some pieces! I'm not a huge Morrison fan but have liked some of his stuff. This was just middle of the road. The story seemed like it could have used another 20 pages to flesh out the story. Quitely's art was good but his faces are really ugly at times. Overall, more details of Earth 2 would have made for a better book!
Great story, beautifully illustrated This is a great, entertaining story by Grant Morrison, beautifully illustrated by master Frank Quitely. Morrison adeptly sets up a nice sense of foreboding and tension with the instigating action sequence that serves to introduce the familiar heroes, and their evil counterparts, and maintains this atmosphere as a buildup to an expected confrontation ensues. The story explores the issues of what happens when people of great power interfere in a foreign society, in part through Morrison's explanation of why the JLA can never bring their brand of justice to Earth 2, and succeeds in surprising us with a climactic twist. Frank Quitely's art is simply amazing, as his style brings a down-to-earth sense of realistic sketchiness with his folksy hatching style. Admittedly, one area that gets short-changed is his treatment of the female main characters. He manages the dubious feat of making Wonder Woman look unattractive, and his renderings of Superwoman show that his understanding of the proportions of the female body was not at its best here. Nonetheless, overall readers who follow his work can see that he has since improved in this regard in his subsequent work. Overall his art is dead-on, and his style unique among the pantheon of American comic book artists. One area in which the book falters story-wise (though it may again be attributable to Quitely) is in the confusing decision to give a mustache and glasses to two high-ranking members of Earth 2's Gotham police force, making the reading assume that they are Commissioner Jim Gordon, despite the fact that one is just an unnamed cop, and another is Thomas Wayne. When we finally meet Gordon, he too has a mustache, but is fat, short, and balding, a design decision that jarringly required me to go back and make sure that I understood who everyone was. In general though, the book is solid entertainment in terms of the writing and the art, and I recommend to anyone wanting to sit back and have an entertaining read.
just didn' t cut it I like Grant Morrison. I think he is one of the great comic book writers, but this book just didn't reach me. It left me cold, though the art was good.
Morrison's best JLA I was a bit skeptical about reading this. While I think alternate reality stories are cool, I wasn't sure if this would work. I was surprised at how much I throughly enjoyed this. The alter egos of our JLA were well written and the dialog really helped establish these new anti-heroes. I especially liked the Luthor from their reality, as it's the first time you ever actually feel sorry for him.
Frank Quitely's artwork works pretty well here. He'll never be my favorite artist, but I'd never seen him draw Batman previously and I really liked his version of Batman. This is also before Quitely started drawing women attractive, but whatever.
This also features one of my all time favorite Batman moments when he meets the commissioner of the alternate reality. I won't ruin it for you but I think it's masterfully conceived and executed. I wouldn't mind seeing more of this alternate earth in the future but maybe it's best to leave it be for now. Although I wouldn't be surprised if Morrison and Quitely decided to throw an Earth 2 storyline into their current All Star Superman series. Until then, this is all we have.
Graphic SF Reader A very nice version of this book that again has the Justice League in conflict with the Crime Syndicate. Travelling to each other's worlds, both groups realise that they can not long alther the basic tendencies of reality on their respective homes.
One Earth tends towards the League's ideology, and the other towards the Syndicate's, and never the twain shall meet.