Product Description: Computer-oriented graphic artists will appreciate this volume as the total how-to manual for creating Japanese-inspired manga artwork. The author clearly and comprehensively breaks down manga-style components in a way that allows artists to develop their own personal styles while creating professional-looking manga illustrations. He shows how to create manga artwork with all popular software packages, including Photoshop, Painter, and ComicWorks. Step-by-step illustrations explain fundamentals of digital drawing, inking, and coloring. The author also instructs on incorporating 3D graphics and mastering computerized cel-painting techniques. The book also offers inspiration for creating casts of colorful characters from all genres of manga art—romantic bishoujo heroines, traditional samurai warriors, futuristic robots, and fantastic space pirates, among others. Filled with more than 300 how-to color illustrations, this book is the complete guide to the art of digital manga.
Great Item! This product is great! It gives good tips for both the beginning and intermediate digital artist. I love it!
Above decent I flipped through this book at the local shop and thought it might be a good buy. What I found inside was actually pretty insightful. One thing though, this book is not an instruction on how to draw. So if you're not familiar with drawing fundamentals I'd suggest an instructional book instead.
This book contains all the basic ins and outs of creating manga utilizing digital means. From inking to coloring and including different types of color work it's pretty extensive and is a great book for beginners who don't exactly know programs like Photoshop or Illustrator but are eager to learn.
Definitely a good surprise and it even goes into the publishing side of the business which is always good for those who want to work professionally.
Not for experienced users I purchased this book with the idea that it might teach me something new, but I was mistaken. If you already have basic Photoshop knowledge, this may not be the book for you. I returned it because my money would be better invested elsewhere. If you have no idea where to begin with digital artwork, then I would recommend taking a look here. This is for the novice, not the intermediate or advanced user.
Excellent guide to creating manga on your computer! I've bought a few different 'how to draw manga' books but most of them seem to focus too much on the basics, which is annoying because I've already got a little experience in drawing. This book explains more about different genres and how you can apply them to your artwork and what you can do to emphasise the manga style, and a lot of useful tips for character design.
The photoshop tutorials are very comprehensive! They really helped me to improve how I was making my photoshop coloured pictures so I have a lot more control over how they look now.
I also like the section the book on making comic pages and applying screentone! You can get some pretty impressive manga style looks by following the steps in the book.
My only criticism of this book is that some of the introduction was stuff I already knew, but only about 15 pages or so and the artwork was good in those bits anyway.
Highly recommended!
Beginners Guide to Manga I like the book fairly well. The technique described works in my experience. The first half of the book is spent describing manga to an audience that doesn't not know it very well. I found myself skipping pages on Shojo, Sci-Fi and so on. To me, who has been reading and writing manga for years now, it was all review. When I got to the second half of the book which showed a few dozen techniques that I have been using in the past 6 months, I decided that it was a good book to have 6 months ago. If you haven't touched mouse to canvas, haven't scanned 20 pages of art into your computer, then this book will solve your problems before you have them. But if you're familiar with brush size, texture, layers, and opacity in the digital realm, you probably will only get a brief insight from this book. Tracing, filling with anti-aliasing, and so on are problems that digital developers face. The simple solutions that are obvious are the ones pointed to in this book. I was hoping perhaps that it would solve them better than I have already.
Overall, a warning for those who know the craft, a recommendation to those who want to.