World Famous Comics NetworkWorld Famous Comics Network World Famous Comics CommunityComic Book ClassifiedsSketchCards.com
WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Podcasts | Shop
SHOP >> David Mack | Andy Lee | Amy Allen | Michonne | Dean Haglund | Virginia Hey | WFC Published | WFC Auctions



ScheduleUPDATED TODAY! Tue, 2-Dec-2008
Anything Goes TriviaAnything Goes Trivia
Bob Rozakis
Megaton ManMegaton Man
Don Simpson
TailipoeTailipoe
Craig Boldman
TrevorTrevor
Piper & Lee


NewsNEWS 2-Dec-2008 10:59am
Revisiting the start of graphic novels
Heroes: The Eclipse - Part II
My Chemical Romance Singer's Comic Book ...
Blu-ray Review: The Dark Knight

Comic Book - Movie - Video Game - Anime 

Your Name Here! Click Here for Advertiser Info!
Friends & Affiliates
Adobe Store
Amazon.com
Anime Studio
Apple Store
Dick Blick Art Materials
eBay
GoDaddy.com

StarWarsShop.com
TFAW
World Famous Comics: The Best of 2600: A Hacker Odyssey
The Best of 2600: A Hacker Odyssey
By: Emmanuel Goldstein
Publisher: Wiley
Average Rating:5.00 out of 5.00 stars
Binding: Hardcover
Label: Wiley
Number of Items: 1
Number of Pages: 888
Publication Date: July 21, 2008

Enlarge Image
The Best of 2600: A Hacker Odyssey
List Price: $39.99
Used Price: $21.46
3rd Party New: $21.34
Amazon's Price: $26.39

You Save: $13.60 (34%)
Usually ships in 24 hours


Similar Items

Hacking: The Art of Exploitation, 2nd Edition

The Web Application Hacker's Handbook: Discovering and Exploiting Security Flaws

The Art of Deception: Controlling the Human Element of Security

The Art of Intrusion: The Real Stories Behind the Exploits of Hackers, Intruders & Deceivers

Anathem
More Similar Items...

Editorial Comments

Product Description:
Since 1984, the quarterly magazine 2600 has provided fascinating articles for readers who are curious about technology. Find the best of the magazine’s writing in Best of 2600: A Hacker Odyssey, a collection of the strongest, most interesting, and often most controversial articles covering 24 years of changes in technology, all from a hacker’s perspective. Included are stories about the creation of the infamous tone dialer “red box” that allowed hackers to make free phone calls from payphones, the founding of the Electronic Frontier Foundation, and the insecurity of modern locks.


Customer Reviews
Average Rating:5.00 out of 5.00 stars

3 out of 5 starsno surprises for readers of 2600
I remember finding my first issue of 2600, in a bookshop attached to an enormous, secretive government laboratory. Those were in the days after ESS but before the Internet (well, we had NNTP and SMTP and telnet, but HTML hadn't been invented). It seemed so illicit and exciting, I bought every issue I could find for years, and even wrote one article for them.

Over time, I read it less and less, both because the writing was generally bad, and because the revelations were often so weak. The Best Of book fairly reflects the content of the magazine -- it gives a good sense for the passions of a particular technological subculture, but much of what is here is dross.

So many articles were clearly written by people who did not know much, and who punt when they get to difficult work. "The encryption is done by a custom chip and, uh, you might want to decompile the EEPROM and see what's in there." Or they contain only trivial information, made to fill many pages through the inclusion of anecdotes about how the writer came to know the trivial information. (Four pages on how you discovered that ATMs run OS/2? The entire article could have been reduced to four words: "Many ATMs run OS/2.") And then there are the political articles, most of which are screeds about how the government and/or big companies are coming to take your freedom away, and their desire to be paid for your pirated movies proves it.

In some cases, it is hard to imagine how a given article was selected for inclusion in the magazine, let alone for reprinting in the book. An essay on the mathematics of lotteries is particularly weak, using high school level combinatorics to argue that nobody should ever play. The article contradicts a much more interesting essay earlier in the book in which the weaknesses in certain lotteries were revealed and methods for exploiting these weaknesses detailed.

The best material in the book is historical -- the stories of individual hacks, arrests, court battles, etc., by the people involved. Emmanuel Goldstein could have printed just those and had a better book while saving 550 pages.



5 out of 5 starsA very wonderful book!!!!!!!!!!!!!!!!
As a normal reader of 2600, this is a masterpiece. There is alot of knowledge over the years, wrapped up in one book. I would recommend this book to anyone!



5 out of 5 starsVery interesting
I have followed 2600 for years, but am by far not old enough to have been there for the start of it, this ... I hate to call it a book, but it is... book fills in a lot of very interesting and important history of the estranged phreaker/haxxor communities alike through republishing many of the key articles featured in the magazine/news letter as well as some extended back history on the whole shebang that was probably know to very few before this book came out. Understanding the histories of your favorite subject is important, it keeps you from repeating mortal mistakes, and teaches you what kind of things to look for in future exploits and conquests... hopefully ones without malintent. Hacking and prheaking is about the quest for knowledge, hopefully if you are of the mindset to cause anarchy, destruction, or 'own' someone, this book will set you on the right path... plus it is much more challenging to make something than to break something, though, the latter is often part of the process for the first.
But regardless of your ideologies, this is an important book to consume if you are in any way interested in the dark underbelly of computers, networks, or phone systems.



5 out of 5 starsThis should be a history book for CS students.
Very good read. Still reading it but the first section alone is worth the price. I wish they would have released it in 3 sections so I can easily travel with this book.



5 out of 5 starsAn important part of the history of computing
The hacker ethos is beautifully captured in this anthology. I've often skimmed 2600 at bookstores but it was only when I went through this hefty tome that I realized how deep and rich are the culture and accomplishments of the hacking community.

More than just the cartoonish representation in popular media, the hacking movement is a testament to creativity and innovation. Rightly so, this book is a celebration of cleverness and ingenious engineering instead of the more malevolent applications.


Related Categories:Similar Items

Hacking: The Art of Exploitation, 2nd Edition

The Web Application Hacker's Handbook: Discovering and Exploiting Security Flaws

The Art of Deception: Controlling the Human Element of Security

The Art of Intrusion: The Real Stories Behind the Exploits of Hackers, Intruders & Deceivers

Anathem
More Similar Items...

Books
 Comics
  Comic Strips
  How to Draw Comics
  How to Draw Manga

 Graphic Novels
  AiT/Planet Lar
  Alternative Comics
  Archie Comics
  Avatar Press
  DC Comics
    Batman
    Justice League
    Superman
  Dark Horse Comics
    Hellboy
    Sin City
    Star Wars
  Drawn & Quarterly
  Devil's Due Publishing
  Dreamwave
  Fantagraphics Books
  Gemstone/Gladstone
  IDW Publishing
  Image Comics
  Kitchen Sink Press
  Marvel Comics
    Fantastic Four
    Spider-Man
    Wolverine
    X-Men
  Oni Press
  SLG/Slave Labor
  TwoMorrows
  Top Shelf Productions

 Manga
  ADV Manga
  Antarctic Press
  Central Park Media
  Digital Manga
  Gutsoon
  TokyoPop
  Viz Communications

 Books
  Animation
  Antiques & Collectibles
  Art Instruction & Ref.
  Art Reference
  Arts
  Business
  Cartooning
  Children's
  Computer Graphics
  Computers & Internet
  Digital Business
  Drawing (general)
  Entertainment
  Entrepreneurship
  Figure Drawing
  Games
  Graphic Design
  Horror
  Humor
  Literature & Fiction
  Movies
  Music
  Mystery & Thrillers
  Nonfiction
  Photography
  Pop Culture Collectibles
  Popular Culture
  Publishing & Books
  Reference
  Role Playing & Fantasy
  Sci-Fi & Fantasy
  Screenwriting Film
  Screenwriting TV
  Sketchbooks/Journals
  Stationary
  Teens
  Television
  Toys
  Video Games
  Writing

 Calendars


WFC Home | About | Columns | Comics | Contests | Features | Freebies | Gallery | Links | News | Podcasts | Shop

StarWarsShop.com - More Product. More Exclusives.

World Famous Comics Network
World Famous Comics Community
ComicsCommunity.com
Comic Book Classifieds
ComicBookClassifieds.com
SketchCards.com
SketchCards.com

GO SHOPPING >>

© 1995 - 2008 World Famous Comics. All rights reserved. All other © & ™ belong to their respective owners.
Advertiser Info . Terms of Use . Privacy Policy . Contact Info
World Famous Comics Network