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World Famous Comics: The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in ... Morgan Kaufmann Series in Computer Graphics)
The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in ... Morgan Kaufmann Series in Computer Graphics)
By: Ron Brinkmann
Publisher: Morgan Kaufmann
Average Rating:5.00 out of 5.00 stars
Binding: Paperback
Label: Morgan Kaufmann
Number of Items: 1
Number of Pages: 704
Publication Date: May 28, 2008

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The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in ... Morgan Kaufmann Series in Computer Graphics)
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Editorial Comments

Product Description:
Computer graphics special effects are widely used in film, television, and computer games. Compositing is a key part of the special effects pipeline—it is the final, crucial step where all the component parts of a rendering are joined together into a single, integrated image. These components may include 3D and 2D images that have been created with the wide variety of modeling, animation, and rendering tools available today.
Ron Brinkmann's The Art and Science of Digital Compositing provides a complete guide to the technical and artistic elements of this process and is the leading book in the field. Now revised in a second edition, Brinkmann uses his extensive experience in the visual effects industry to discuss the latest techniques used to create beautiful and believable images. The book takes a conceptual approach, fostering a deep understanding of compositing technique rather than focusing on specific tools—knowing where the buttons are located isn't nearly as important as knowing why to press those buttons.

* Ron Brinkmann brings extensive experience with feature film production to this complete reference on compositing
* Profusely illustrated in 4 color throughout with examples from contemporary films
* The bestselling book on compositing used by professionals and students alike


Customer Reviews
Average Rating:5.00 out of 5.00 stars

5 out of 5 starsExcellent primer and reference
The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)

I've been doing video and 3D work for the last couple of years without really knowing how or why I do many things. This book gives me the source knowledge of the nuts and bolts of composisting that don't come in the directions for compositing software. I would consider this required reading for anyone in the video or 3D world. Serves as a great reference book as well.

The book is full of excellent photos and examples, too. The writer does a great job of building the reader's knowledge from review of basic photography to hard core compositing techniques. This book will live close at hand for a long time.



5 out of 5 starsAmazing - no other text compares
I started my career in visual effects around the same time the first edition was published and have referenced it constantly through out the 9+ years. I bought the 2nd edition for two reasons, my copy of the first edition was falling apart and nostalgia. I was not expecting much new information and was mostly just looking for an intact copy of the first edition with a few new tidbits here and there. I could not have been more wrong.

The second edition has so much NEW information in it was like reading a time capsule of the technological advances of the last ten years. There is not a topic or subject used in compositing that is not covered here. Only two books have sat on my desk my entire career, the first edition and the cinematographers manual. I have read many books available on visual effects, but none compare, honestly. The main reason for that is complete software independence, not partial, complete.

There is no other book that teaches you the raw knowledge you need to be an artist. Anyone can teach you how to push certain buttons of a specific app, this is the only book that clearly teaches you when to push them and why. Artists in today's marketplace need a deep core knowledge of what the software packages are doing so that they can easily switch to other packages. This is especially true in feature film compositing where the industry is at a point of impasse and there is no clear winner of the package wars, fingers crossed for NUKE ;). There is no standard tool anymore so the best way to stay employable is to know what this book teaches, the math, the science, the art.

This book is chock full of examples, color photos and production examples. Whether you've been at this for a while or are new to the art, own this book. Own it for years and years and years. Yes, it's more expensive then any other book on the subject but it is worth so much more then the others that it will pay for itself very quickly. If you already have the other books, sell them, get this.


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