World Famous Comics: Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels
Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels
By: Scott Mccloud Publisher: Harper Paperbacks Average Rating: Binding: Paperback Label: Harper Paperbacks Number of Items: 1 Number of Pages: 272 Publication Date: September 01, 2006 Release Date: September 05, 2006
Amazon.com: Scott McCloud's Understanding Comics was published in 1993, just as "Comics Aren't Just for Kids Anymore!" articles were starting to appear and graphic novels were making their way into the mainstream, and it quickly gave the newly respectable medium the theoretical and practical manifesto it needed. With his clear-eyed and approachable analysis--done using the same comics tools he was describing--McCloud quickly gave "sequential art" a language to understand itself. McCloud made the simplest of drawing decisions seem deep with artistic potential.
Thirteen years later, following the Internet evangelizing of Reinventing Comics, McCloud has returned with Making Comics.
Designed as a craftsperson's overview of the drawing and storytelling decisions and possibilities available to comics artists, covering everything from facial expressions and page layout to the choice of tools and story construction, Making Comics, like its predecessors, is also an eye-opening trip behind the scenes of art-making, fascinating for anyone reading comics as well as those making them. Get a sense of the range of his lessons by clicking through to the opening pages of his book, including his (illustrated, of course) table of contents (warning: large file, recommended for high-bandwidth users):
Product Description:
Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.
Best Cartoon Instruction This is the best cartooning and illustration book that has EVER been created. It accomplishes cartoons and illustrating and explains everything. THIS is the only book you will ever need. Don't let this book escape you, you will NEVER forgive yourself if you let this treasure get away. It is total visual instruction. Easy to understand. Easy to attempt. It is the book I keep on the drawing desk next to me because it is so complete. Wow!!!!!!---- Luisa Felix
This book is not just for comic artist.. What I like about this book is the fact that it is not only instructional for comic book artists but also for all artists. He writes and draws to enhance what he is teaching so that it is not even noticed by the reader that he is being taught. I have met Scott and he is as entertaining and funny in person as he is in his book.
Great if you're starting in comics or want to know where you might be going wrong Great book for beginning comic artists. You will not be taught technical details for how to draw or lay out panels, but you will be shown how to pace comics, shown some basic face anatomy in the context of emotion, given a few inspirational tips on choosing characters, and so on. Probably an interesting read even for people who aren't sure that they want to get into comics.
Another eye-opener Scott McCloud takes the insights that made him a celebrity in Understanding Comics and takes them further away in Making Comics, this time focusing in the craft itself. Much of his knowledge is useful not only to comic creators, but to people interested in visual and audiovisual arts, and sometimes to artists in general. His concepts and diagrams ("mmmmm... diagrams.") are clear and powerful. Scott McCloud: a theorist who likes to be understood. I loved the much needed notes sections and the activities and exercises he suggests, which take the book one step even further from a great theoretical book.
Review from a non comic book person's perspective I definitely don't care to make comics and although I occasionally pick-up a random issue or a graphic novel, I really don't read them much either. I was mainly interested in this book because I heard of good things about it and I wanted to be more informed about the process someone has to go through to make a comic. Although this book mainly focuses on creating a story, it held my attention and I feel like I walked away with a little more knowledge than I did before. I lot of the storytelling techniques I read in this book are things I've heard of in books about storytelling in other mediums, but it contains a lot of things specific to comics too. This is probably one of the more funny books I've read on the subject of storytelling and I like this approach better than a straightforward textbook approach. I don't think I'll be coming back to this book much for reference, but I'm glad I read it.